With Anna unavailable, Katie and Rob do their best to mediate themselves (Rob still rambles quite a bit)! We talk about playing episode 1 of the new Batman series from Telltale, more on Tokyo Mirage Sessions, and Abzu and Hyper Light Drifter impressions. We also discuss the release day impressions of No Man’s Sky, the Bioshock collection, free Shovel Knight DLC, and our hands-on impressions of the HoloLens, Vive, Samsung Gear, and Oculus.
Rob does a 13-minute interim solo ‘cast while you wait for the next full episode. He talks–uninterrupted–about Bravely Second, discusses playing games on Hard, and touches on Fire Emblem Fates: Birthright, Rise of the Tomb Raider, and the soon-to-be-released Uncharted 4.
[Recorded May 7, 2015]
We’d inadvertently taken a lengthy break, but we’re back with roughly a month of news and gaming. We touch on our feelings after finishing The Order: 1886, Final Fantasy XV: Episode Duscae, Life is Strange: Episode 2, Axiom Verge, the hilarious Deadpool game, Lifeline, and the hard choices of Telltale’s Game of Thrones. Playing GTA V with a 4-year-old; playing it on Oculus Rift. There’s Tales from the Borderlands and The Stanley Parable. And then there’s Konami/Kojima—hoo boy—game delays, big bucks free-to-play MOBAs make, the lead up to the reveal of the new Deus Ex, Mario Kart’s lifetime sales, and some other tidbits.
In part 2 of the accursed 13th episode we discuss some game industry shutdowns, the death of an Atari pioneer, upcoming LEGO games, the live-action Zelda series coming to Netflix, more Bravely Second details, Telltale Games’ partnership with Lionsgate, the Toejam & Earl Kickstarter, Google AI, Ubisoft’s 20-year plan, Valve’s VR, Unreal and Unity going free, Source 2, and XB1/Windows 10 cross-buy support (including Shovel Knight).
We took an inadvertent break and came back with so much to talk about that we had to break the ‘cast into two! Part 1 covers Katie’s experience at Indiecade East, Rob’s experience at Distant Worlds, Helldivers, Life is Strange (and its absurd use of “hella”), Lightning Returns: Final Fantasy XIII, Grim Fandango, that Destiny jerk who made an 11-year old cry, and Anna & Rob’s mostly positive experience with The Order: 1886.
Rob hosts for absolutely no real reason, and we talk about Costume Quest 2 (again), soccer RPG Inazuma Eleven, LEGO Marvel Super Heroes (ANNA SMASH!) and Dorian’s fabulous mustache (Dragon Age romance update). Then we dive into an interesting Mass Effect dev tweet, Bravely Second’s new job classes, Brazil’s high import taxes (and PESssss), and news from the Windows 10 event among other things.
1. Bravely Second Tomahawk/Patissier job classes (http://tinycartridge.com/post/108744234247/edea-pastry-chefs-in-bravely-second-edea-lee)
2. Watch a considerable chunk of A Clockwork Orange recreated in Grand Theft Auto V (http://www.theverge.com/2015/1/13/7537509/gta-5-clockwork-orange)
3. -The “PlayBox” laptop mod (http://www.theverge.com/2015/1/14/7545259/playbox-mod-combines-xbox-one-and-playstation-4)
In our landmark 10th episode and final episode of 2014, returning guest of the show, Gus, talks about 1994: the best year for basketball games and envisions how Shaq could improve various franchises. We also talk about To the Moon, Tales from the Borderlands, Episode 1, brief notes on Squids Odyssey, Captain Toad (which is freaking adorable but not two players!), hacks, leaks, our games of the year, and why we loved the new Uncharted 4 footage. And that time Gus had to take a live lobster on the subway…
- 8 Concerning Things I Experienced in Assassin’s Creed Unity (IGN blog)
- Assassin’s Creed Unity: The Kotaku Review
- Assassin’s Creed Unity is an amazing glitch factory (Polygon)
- These Glitches Turn Assassin’s Creed Unity into a Grotesque Worthy of Picaso and Goya (Kill Screen Daily)
Feel free to reach out to us with feedback, potential topics, or just to say “hey,” either on Twitter (@onegiantpixel) or by email (onegiantpixel [at] gmail).
We introduce a new Guest Spot segment featuring our friend Gus, who has played an exorbitant amount of Borderlands, including the newly released Pre-Sequel. Rob talks entirely too much about finishing Bravely Default and we all make fun of him, and we discuss the merits of 50 Cent: Blood on the Sand from last gen because crystal skulls.
by Rob (@QuothTheRavings)
This review contains Season 2 spoilers, though I’ve done my best to make sure they’re minimal.
Telltale Games’ The Walking Dead has brought episodic gaming to the attention of a much wider audience than the genre previously had, and with good reason. Season 1 was an emotional rollercoaster that made you question nearly every decision you had a part in making, tear up at friends lost, and despair at the final turn of events (not to mention gamers of all calibers could easily get the hang of it). Season 2 promised to continue the emotional chaos the series does best, and was largely successful, barring a few questionable writing choices along the way. The series is played in the style of a point-and-click game: you walk around, examine objects and areas, and play through quick-time-event action sequences. But the crux of the gameplay—and its strength—is the interactive dialogue that alters the story in sometimes small, sometimes significant ways.
Katie played Destiny on PS4, Rob played on PS3, and Anna watched and shook her head. We chat about those experiences, whether Microsoft + Mojang/Minecraft is a good situation, the New 3DS, and the Smash Bros. 3DS demo.
Katie talks about her experience with the Destiny PS4 beta (and how it compares to what she’d seen of the PS3 version), and Rob, Anna, and Katie talk about what they’ve been playing and what news they’ve heard of yonder.
Welcome to Episode 2: the very late post-E3 chat episode! We have a lengthy discussion about Brothers: A Tale of Two Sons, Shovel Knight, The Wolf Among Us, Gearbox’s Battleborn announcement, the potential of Neil Gaiman’s Wayward Manor, and how we felt about this year’s E3 (seriously, no mention of The Last Guardian??). And let’s all shake our heads at Rob for forgetting what Duck Tales is called, even after having recently played the re-release (this is why getting sleep is a good thing). Get it together, Rob!
Katie, Rob, and Anna are three gamers of various commitment and experience and are not part of the games industry. We briefly introduce ourselves and quickly dive into what we’re playing, what we’ve recently played, and a pre-E3 chat (post-E3 chat is coming!). Yes, we’re late with releasing this, but cut us some slack–this is our first podcast.