In part 2 of the accursed 13th episode we discuss some game industry shutdowns, the death of an Atari pioneer, upcoming LEGO games, the live-action Zelda series coming to Netflix, more Bravely Second details, Telltale Games’ partnership with Lionsgate, the Toejam & Earl Kickstarter, Google AI, Ubisoft’s 20-year plan, Valve’s VR, Unreal and Unity going free, Source 2, and XB1/Windows 10 cross-buy support (including Shovel Knight).
This week we chat about Transistor, Dragon Age: Inquisition, Alien: Isolation, A Dark Room, Monument Valley paid DLC (“Forgotten Shores”), the burning train-wreck of a not-ready-for-release game Assassin’s Creed Unity seems to be, and Anna teaches Rob that inquisitions don’t have boardmembers. We also touch on Destiny’s 10-year contract and discuss whether Katie’s friend should buy a Wii U for Smash Bros.
…and the xkcd comic that inspired it.
And some required reading on Assassin’s Creed Unity:
- 8 Concerning Things I Experienced in Assassin’s Creed Unity (IGN blog)
- Assassin’s Creed Unity: The Kotaku Review
- Assassin’s Creed Unity is an amazing glitch factory (Polygon)
- These Glitches Turn Assassin’s Creed Unity into a Grotesque Worthy of Picaso and Goya (Kill Screen Daily)
Feel free to reach out to us with feedback, potential topics, or just to say “hey,” either on Twitter (@onegiantpixel) or by email (onegiantpixel [at] gmail).